Skip to content

Develop#4

Merged
Gperez88 merged 7 commits intomainfrom
develop
Jan 31, 2026
Merged

Develop#4
Gperez88 merged 7 commits intomainfrom
develop

Conversation

@Gperez88
Copy link
Collaborator

No description provided.

…onfig

- Add comprehensive resolution scaling guide explaining logical vs physical resolution
- Update DisplayConfig API to support separate logical and physical dimensions
- Enhance Renderer documentation to clarify logical coordinate space usage
- Expand troubleshooting guide with resolution scaling issues section
- Update performance tuning guide highlighting resolution scaling benefits
- Extend FPS overlay to debug statistics overlay with RAM and CPU metrics
- Update example configurations to demonstrate resolution scaling usage
- Regenerate sitemap to include new resolution scaling documentation page
- Update display rotation documentation to show index-based and degree-based values
- Add important note about physical SPI bus limits affecting FPS in resolution scaling
- Explain platform differences in CPU load metrics for debug overlay
- Update generated HTML timestamps
…guide

Add note about 128x128 physical display being required for 30+ FPS in high-action games, as larger displays are limited by SPI bus speed.
- Add description of multi-scene system with onion skinning feature
- Update workflow to include scene management and onion skinning steps
- Clarify that layers are now per-scene rather than global
- Update export documentation for modular scene files and shared assets
- Reorganize sections to reflect new multi-scene workflow
Add documentation for the new fixed position UI feature that allows
creating HUDs and overlays that stay fixed on screen regardless of
camera movement. The update includes API reference documentation for
setFixedPosition/isFixedPosition methods in UILayout and corresponding
renderer methods, plus a practical usage example in the user interface
manual.
Add documentation for the new setFixedPosition/isFixedPosition API methods
and explain how to create fixed-position UI elements that don't scroll with
the camera. Include practical examples for HUD implementation and update
related documentation files.
Update relative links in API overview documentation to use correct path prefix.
Regenerate static site files including sitemap with updated timestamps.
@Gperez88 Gperez88 merged commit 06baeac into main Jan 31, 2026
2 of 4 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant