Conversation
…onfig - Add comprehensive resolution scaling guide explaining logical vs physical resolution - Update DisplayConfig API to support separate logical and physical dimensions - Enhance Renderer documentation to clarify logical coordinate space usage - Expand troubleshooting guide with resolution scaling issues section - Update performance tuning guide highlighting resolution scaling benefits - Extend FPS overlay to debug statistics overlay with RAM and CPU metrics - Update example configurations to demonstrate resolution scaling usage - Regenerate sitemap to include new resolution scaling documentation page
- Update display rotation documentation to show index-based and degree-based values - Add important note about physical SPI bus limits affecting FPS in resolution scaling - Explain platform differences in CPU load metrics for debug overlay - Update generated HTML timestamps
…guide Add note about 128x128 physical display being required for 30+ FPS in high-action games, as larger displays are limited by SPI bus speed.
- Add description of multi-scene system with onion skinning feature - Update workflow to include scene management and onion skinning steps - Clarify that layers are now per-scene rather than global - Update export documentation for modular scene files and shared assets - Reorganize sections to reflect new multi-scene workflow
Add documentation for the new fixed position UI feature that allows creating HUDs and overlays that stay fixed on screen regardless of camera movement. The update includes API reference documentation for setFixedPosition/isFixedPosition methods in UILayout and corresponding renderer methods, plus a practical usage example in the user interface manual.
Add documentation for the new setFixedPosition/isFixedPosition API methods and explain how to create fixed-position UI elements that don't scroll with the camera. Include practical examples for HUD implementation and update related documentation files.
Update relative links in API overview documentation to use correct path prefix. Regenerate static site files including sitemap with updated timestamps.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
No description provided.