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bloxd

Terser

// edit terser options
{
  module: false,
  compress: {},
  mangle: false,
  output: {},
  parse: {},
  rename: {},
}

Ideas

Protector Chests

  • alternative to protectors which have limit of 8.
  • on chunk load, on chest placement, on chest displacement, modify the map of rects.
  • Map<chunkId, ProtectedRect[]>.

Used

Schematics

One Block

https://bloxd-io.fandom.com/

  • I use this as reference for the game.

Bloxd Code API

https://github.com/Bloxdy/code-api/

  • I open README.md and CALLBACKS.md here.

Bloxd Code API at BloxdHub

https://bloxdhub.com/bloxd-api

  • I use this as reference sometimes.

One Block

https://bloxd-io.fandom.com/wiki/One_Block

  • I use this as reference for One Block.

GitHub VSCode

https://github.dev/uncomplexity/bloxd/tree/master

  • I open my WORLD.ts here.

TypeScript Playground

https://www.typescriptlang.org/play/

  • I use the right side panel to catch type errors.
  • I use the right side panel for TypeScript to JavaScript conversion.

Minify

https://minify-js.com/

  • I use this to minify JavaScript code.
  • I check the "toplevel" option.

Not Used

TypeScript ESLint Playground

https://typescript-eslint.io/play/

  • This can be used to double-check for errors.

TSConfig Bses

https://github.com/tsconfig/bases

  • This can be used for strict type checking.

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