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Making Systems
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Making Systems

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ujjwalvivek/README.md

Yayy

whoami

Website

Hi there, I'm Vivek.

TPM bridging the gap between business goals and engineering constraints.

I’ve built 0→1 products, scaled ops, designed systems, and made enough mistakes to call it experience.

I don't just manage roadmaps. I validate architecture. Currently obsessed with Local-First Software, Procedural Rendering, and Developer Experience (DX).


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GitHub Streak

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  1. journey journey Public

    A custom cross-platform high-performance 2D ECS game engine written in Rust + wGPU. Bundled with WASM for the web.

    Rust 1

  2. portfolio portfolio Public

    Source Code for the Website hosted at https://ujjwalvivek.com

    JavaScript 4

  3. synclippy synclippy Public

    ⚠️ Project is in architectural transition phase. Read more.

    JavaScript 1

  4. GreedySnek GreedySnek Public

    Classic 3D Snake redefined in 3D. Multiplayer experience built on Mirror.

    C# 1

  5. TheReckoning TheReckoning Public

    Legacy lives on! Great Success! The Unreleased FPS

    C# 2

  6. UnityCoordinationFramework UnityCoordinationFramework Public

    A modular Unity toolkit that demonstrate Deterministic Input-Based Simulation & Advanced Weapon Inventory System.

    ShaderLab 2