A simple way to pack and manage texture atlases for libGDX game framework.
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Updated
Aug 9, 2024 - Java
A simple way to pack and manage texture atlases for libGDX game framework.
An advanced sprite sheet packer and sprite annotator.
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Graphically solve a texture packing problem with three approximate algorithms
A simple Texture Channel Packer for UE5. Automatically resizes and packs textures into a single RGBA asset with optimized settings.
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My main game project for 2018
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A Node.js library that converts CityJSON files into Cesium 3D Tiles—complete with automatic texture atlas packing, Basis compression, three LOD levels, and customizable threading.
Simple fast image bin packer for use with anything with dimensions
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Extensible texture atlas generator
A simple online tool for texture channel packing.
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