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1.1.0

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@makiavell makiavell released this 03 Oct 12:28
· 2 commits to master since this release
1c637f3

Added

  • Range based depth overlay rendering. Depth will be colored differently based on inside and outside of a specified range.
  • Update of STKMeshBuffers with a mesh data
  • Update of STKMeshBuffers with a point cloud
  • Instanced point rendering
  • Option to generate a sphere mesh

Changed

  • Disabled cull mode for STKMeshRendererColor shader