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Nickdev8/README.md

Nick Esselman

Developer and builder based in the Netherlands. I enjoy creating projects that combine software, hardware, and interactive experiences.

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About

I am a developer from Spaarndam in the Netherlands. Most of my projects sit somewhere between software, electronics, and experimentation.

I enjoy building things that combine multiple disciplines. Multiplayer games, hardware prototypes, event-scale systems, and unusual interactive installations are the kinds of projects I tend to gravitate toward.

A lot of my work comes out of hackathons, community events, or ideas that start as small experiments and slowly evolve into something larger.


Featured Projects

PartyVR

PartyVR is a multiplayer VR event system where 20–30 players share the same physical room while playing a set of custom VR games.

The project focuses on solving practical problems around device orchestration, networking, and synchronization across large numbers of standalone VR headsets.

Links
https://partyvr.nickesselman.nl
https://github.com/Nickdev8/PartyVR


Disco Trash Bin

A project built during Hack Club Moonshot.

When something is thrown into the bin, it triggers a full disco show including music, LED lighting, a smoke machine, and a rotating disco ball. The goal was to turn a simple everyday object into an interactive installation.


LED Matrix Hardware Experiments

I design and build custom controller boards and firmware for large LED matrices and lighting installations. These projects involve PCB design, microcontrollers, and real-time visual control systems.


Hack Club Projects and Events

Many of my projects originate from Hack Club events. These are intense multi-day or multi-week building environments where participants focus on creating real projects rather than coursework.

Event Description Location
Neighborhood Three-month hacker house where participants lived together while building projects and exploring the city San Francisco
Undercity Hardware hackathon hosted inside GitHub headquarters San Francisco
Shipwrecked Island hackathon focused on collaborative projects and challenges Boston
Juice 100-hour game jam that concluded with a trip to Shanghai Shanghai
HackPad Design and manufacturing of custom microcontroller PCBs Remote

More detailed write-ups can be found on my blog:
https://blog.nickesselman.nl


Languages


Web Development


Infrastructure & DevOps


Hardware & Embedded


Game & Graphics


Tools


Activity

Hackatime


Pinned Loading

  1. LedScreen LedScreen Public

    HTML

  2. newblogwebsite newblogwebsite Public

    Svelte

  3. Monkey-Swing Monkey-Swing Public

    C# 1

  4. F-CKDOOMSCROLLING F-CKDOOMSCROLLING Public

    Kotlin

  5. PartyVR PartyVR Public

    GDScript