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Description
Describe the bug
When the headsets first connect to the web platform and their canvas is first created, it will stay as a black frame. You either need to wait a long time until the stream fixes itself, or you can reload the page.
To Reproduce
Steps to reproduce the behavior:
- Start the application with at least one headset IP in the .env HEADSETS_IP variable
- start the application, and go to the streamplayerscreen page
- wait until the application connects to the headset
- The canvas will be initially black
- reload the applicaiton, and the canvas will be fixed
Expected behavior
The canvas should have meaningful content from the start without waiting 2+ minutes or needing to reload the page
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
-OS: MacOS, Windows
-Browsers: Safari, Firefox
Additional context
Note that the streams initially appear as white screens in MacOS.
Sometimes, the application calls the function "ResentAllConfigPackage", and the streams is able to start with meaningful content immediately.