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Run game from editor #34

@kraftwer1

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@kraftwer1

I love your work, thanks a lot! It brings a lot of efficiency and joy into my everyday life.

I'm submitting a...

  • Bug report.
  • Feature request.

Feature request

Describe the problem you're trying to solve.

Improve the development workflow.

Tell us which solutions you've explored, the solution you would pick, and why you think it would be the best for everyone.

It'd be really great if the game can be launched, restarted or stopped from within Zed. I find myself constantly switching between Zed and Godot only to run the game.

I don't know what's possible in terms of communicating or if Godot even offers an API for that. My inspiration was the editor: restart language server command that seems to be able to tell Godot to restart the LSP. Maybe it could tell it other things, too! ;-)

BONUS if it'd also work for EditorScripts.

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