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Description
I have been updating Materialize from the last build finepointcgi made, which was around 2020-21 and included all the fixes and contributions by maikramer as well.
It now uses Unity 2019.4.40f1 as base (using 2020 causes shader compilation issues).
The backend has been changed to IL2CPP for Linux and Win x64. I don't have a mac so I can't make a IL2CPP mac build, only Mono.
Win x86 will continue using Mono at the moment, this is because finepointcgi replaced the file explorer with a native popup, causing crashes on IL2CPP x86.
Among other QOL improvements I enabled the Incremental GC and bumped the version no. to 1.4.0
I am also re-implementing the UI to be more user friendly and have a better distribution
https://github.com/ParkingLotGames/Materialize2019-by-finepointcgi